
Electronic Arts, in collaboration with Lucasfilm Games, has officially unveiled Star Wars Zero Company, a single-player turn-based tactics game set during the twilight of the Clone Wars. Developed by Bit Reactor, a studio comprising veterans from Firaxis Games known for their work on the XCOM series, the game is slated for release in 2026 on PC, PlayStation 5, and Xbox Series X|S.
A New Chapter in the Star Wars Universe
Star Wars Zero Company introduces players to Hawks, a former Republic officer tasked with assembling and leading an elite squad of operatives from across the galaxy. This unconventional team, known as Zero Company, must confront an emerging threat that traditional military forces cannot handle. The narrative emphasizes player choice, with decisions impacting the story’s progression and outcomes.
Greg Foertsch, CEO and Creative Director at Bit Reactor, stated, “Our vision for Star Wars Zero Company is grounded in gameplay design pillars that weave in the immersive Star Wars galaxy with engaging turn-based tactics gameplay.
Gameplay Mechanics and Features
Drawing inspiration from tactical strategy games, Star Wars Zero Company offers a blend of strategic combat and character-driven storytelling. Players will engage in tactical operations and investigations across various locations, developing a base of operations and gathering intelligence through a network of informants. The game allows for extensive customization, enabling players to tailor Hawks’ appearance and class, as well as recruit and personalize squad members from diverse Star Wars species and classes, including clones, astromech droids, and even a Jedi.
The relationships between squad members play a crucial role in combat effectiveness. As bonds develop, synergistic abilities become available, enhancing the team’s performance on the battlefield. This dynamic adds depth to the gameplay, encouraging players to consider interpersonal relationships alongside tactical decisions. ​
Development and Collaboration
Bit Reactor leads the development of Star Wars Zero Company, bringing their expertise in turn-based strategy games to the Star Wars universe. The studio collaborates closely with Respawn Entertainment and Lucasfilm Games to ensure an authentic and immersive experience. Douglas Reilly, GM & VP of Lucasfilm Games, expressed enthusiasm for the project, noting, “At Lucasfilm Games, we’re huge tactics fans and we have wanted to make a game like this for a long time. The best tactics games are all about meaningful choices, and we’re confident we have chosen the right squad in Bit Reactor to deliver a compelling and innovative title that is authentic to Star Wars.”
Anticipation and Future Updates
The announcement of Star Wars Zero Company has generated excitement among fans of both the Star Wars franchise and tactical strategy games. With its unique setting during the Clone Wars and emphasis on player-driven narrative and strategy, the game promises to offer a fresh perspective within the Star Wars gaming landscape.​
As development progresses, players can look forward to additional details and previews. In the meantime, the official announcement trailer provides a glimpse into the game’s atmosphere and gameplay mechanics.​